Showing posts with label Beth Sanchez. Show all posts
Showing posts with label Beth Sanchez. Show all posts

Tuesday, June 28, 2022

Studying of anatomy of human body / Maya / XGen / Arnold renderer

А new attempt to try to study of studying of anatomy of human body as an example of my earlier 3d model of Beth Smith née Sanchez by Darya Girina Sculpting / Maya / XGen / Arnold renderer


Assembling full-size figure from different angles / Life size anatomy /
Texturing and visualization of a full nude figure:




Separate renderings / Life size anatomy:




Separate renderings / Close-up of the torso:





Separate renderings / Close-up of the portrait / torso view:






Close-up of the portrait:


Overall conclusions: I dissatisfied with the results (( 

Wednesday, June 22, 2022

Ways to improve and development of the detail of the anatomy of human body / Part 4 / Maya Xgen hairs and color texturing with Marmoset toolbag

I keep researching the question about ways to improve and development of the detail of the anatomy of human body: issues of enhancing the effect of organic visual naturalism through micro definition of textures of human skin. Now I made Beth Smith (née Sanchez) from Rick and Morty with Maya Xgen hairs and color texturing of a full nude figure with Marmoset toolbag. I’m not happy with the results, I think I’ve got something wrong: shit result...
The main conclusion for myself - I extremely need to learn more and try to improve the skills but my computer performance is severely limited ((





Turntable video / Maya Xgen hairs and color texturing with Marmoset toolbag:

 

Shots of woman body details blow-up:








Separate renderings with Marmoset toolbag / Life size anatomy:







Creating hair with Maya XGen:



Marmoset toolbag testing skin / Beth Smith (née Sanchez) / Close-up of the torso:


Marmoset toolbag Turntable video / Beth Smith (née Sanchez) / Close-up of the face:


Marmoset toolbag Turntable video / Beth Smith (née Sanchez) / Life size anatomy:


Turntable video with hairs Maya XGen / Zbrush:

Tuesday, June 21, 2022

Ways to improve and development of the detail of the anatomy of human body / Part 2 / Texturing of a full nude figure

I've decided to continue the study by focusing on texturing of a full nude figure in micro details of human skin.

Study of human skin with improve skin details / Portrait view:



Study of human skin with improve skin details / Torso view:



Study of human skin with improve skin details / Texturing of a full nude figure:




Monday, June 20, 2022

Ways to improve and development of the detail of the anatomy of human body / Part 1

I started researching ways to improve and development of the detail of the anatomy of human body: issues of enhancing the effect of organic visual naturalism through micro definition of textures of human skin.
As a model for experimentation and research I took my previous project - Beth Smith (née Sanchez). You can see projects dedicated to Beth in previous publications:


I made Beth from the parallel Universe in the style of Mad Max (an Australian post-apocalyptic action film) and a little bit Heavy Metal (an Animated cult cartoon))

Simple skin shader:


This is MatCap grey version / Zbrush:

Friday, June 3, 2022

Realistic Rick and Beth Sanchez / Rick Sanchez and Beth Smith

Rick and Beth / Realistic Rick Sanchez and Beth Sanchez (Beth Smith) from Rick and Morty / Darya Girina sculpting / fan art

Assembling full-size figure from different angles:


Separate renderings:








Rick and Beth / Life-size sculpture / Verification of silhouette:



Rick and Beth / Close-up view / Assembling full-size figure from different angles:




Separate renderings:






Conceptual renderings:





Stylization cartoon renderings:




Conceptual renderings:



Making suit / Pattern layout / T-Pose / Marvelous Designer:









Rick and Beth / Life-size sculpture / Turntable video / Zbrush:


Rick and Beth / Close-up view / Turntable video / Zbrush:


Rick and Beth / Portrait view / Turntable video / Zbrush:


Rick and Beth / Life-size sculpture / Top view / Turntable video / Zbrush: