Thursday, September 7, 2017

Hard Surface Techniques Study: Cybernetic Identity


With cross processing filtering:




Hard Surface Study with Material Stylization:


And with simple Zbrush Double Shader material:


 

I used traditional workflow; at the first step I created a base concept shape and at the second step I edited and modeling every detail to final clean mesh (subtool) with retopology techniques and subsequent crease/decrease smoothing of polygon groups. And ubfortunately I had to optimized almost every subtool with Decimation Master Plugin in order to provide high speed processing.
Some Work Stages of hard surface techniques:


I would like to express my deep appreciation to the editorial staff of the Digital Art Live magazine and David Haden for the publication of the article with my interview with my artworks. The article devoted to my sculpt of Elon Musk wearing Tesla Cybertruck clothing and also containing my other science-fiction creative works. The issue of December 2020 is a tribute to Elon Musk and its contribution to all humanity progress.
You can also see the publication at the following links: