Saturday, July 9, 2022

The fight song / Rendering in Marmoset Toolbag

The fight song: a new approach to study of anatomy of human body and texturing realistic human skin with micro details with Zbrush and Marmoset Toolbag.
In the first stage, I tried to squeeze maximum expression from Zbrush visualization. Then I was forced to sacrifice of some details and accept the rules of the game of Marmoset Toolbag ))) So I got Toolbag's real-time renderer with seriously speedy leveraging the power of GPU to provide global illumination, controlled realistic traditional sources of artificial lighting, powerful materials, and much more - all for satisfaction and joy that makes me love and admire of Rendering in Toolbag ))
Some anatomical details of face of my artwork could remind you the appearance of the actor Brian Thompson. He has a very artistic and striking appearance. You’ll probably remember Brian Thompson with a small role in the 1984 film The Terminator and certainly in striking expressive role in the 1986 film Cobra, written by Sylvester Stallone, who also starred in the title role ))
You can see the results of sculpting and rendering of The Fighter with Zbrush in the previous article if you like: The fight song / Zbrush

Marmoset Toolbag visualization of portrait views from different angles with SSS
(Subsurface Scattering):




Marmoset Toolbag visualization of portrait views from different angles (without SSS / Subsurface Scattering):


Marmoset Toolbag blow-up visualization from different angles:


Separate renderings (without SSS / Subsurface Scattering):











Marmoset Toolbag Turntable video / Light environment:


Marmoset Toolbag Turntable video with Subsurface Scattering / Frontal view:


Marmoset Toolbag Turntable video with Subsurface Scattering / View from bottom up on model:



Separate renderings with SSS:







I love Zbrush and Toolbag!!!

Friday, July 8, 2022

The fight song / Zbrush

The fight song: a new approach to study of anatomy of human body and testing texturing process with micro details / Zbrush
Some anatomical details of face of my artwork could remind you the appearance of the actor Brian Thompson. He has a very artistic and striking appearance. You’ll probably remember Brian Thompson with a small role in the 1984 film The Terminator and certainly in striking expressive role in the 1986 film Cobra, written by Sylvester Stallone, who also starred in the title role ))

Assembling realistic portrait views from different angles:



Portrait views from different angles in warm natural tones:



Separate renderings:







Separate renderings / views from below:




Separate renderings / close-up of the eyes:



Conceptual renderings:




Turntable video / Zbrush / Frontal view:


Turntable video / Zbrush / View from bottom up on model:


Tuesday, June 28, 2022

Studying of anatomy of human body / Maya / XGen / Arnold renderer

А new attempt to try to study of studying of anatomy of human body as an example of my earlier 3d model of Beth Smith née Sanchez by Darya Girina Sculpting / Maya / XGen / Arnold renderer


Assembling full-size figure from different angles / Life size anatomy /
Texturing and visualization of a full nude figure:




Separate renderings / Life size anatomy:




Separate renderings / Close-up of the torso:





Separate renderings / Close-up of the portrait / torso view:






Close-up of the portrait:


Overall conclusions: I dissatisfied with the results ((